Hour73
Indie Game Development
The Studio
Hour73 grew from two passions that have always been part of my life, writing code and playing games.
I've been a software engineer for years. I got into this career because I love solving problems and building things that work. Lately, with the rise of AI, the profession has shifted: less time at the keyboard crafting logic, more time on business, alignment, and everything around the code.
Hour73 is a personal project to keep that craft alive — code written by hand, for the sake of the work itself, because I still want the hard problems.
And since I've been a gamer for as long as I can remember, those problems are going to be games.
This site is where those projects will live: the games as they take shape, and devlogs along the way. The build, the mistakes, and whatever I learn getting there.
Games
Being a Wizard ain't cheap
Everyone else graduated into something sensible. Knight, rogue, anything with a starting sword. He picked magic, and now he's too broke and too weak to get hired for a quest. An incremental auto-shooter about zapping slimes for spare change until he can finally afford to be powerful.
Read the tale →More Ideas Than Time
There are more game ideas where that came from. But let's be honest, at this rate I should probably finish the first one before starting a second.